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Right, that's the kind of water you meant. No, i ve allready installed your Fix and the foam looks good now. Is this a known Problem? Nvidia Issue? Are there workarounds for this? I will post Images as needed this afternoon, when i m back from work Post subject: Re: Water of Rivers too bright at Night. Also trying to compensate this by changing AmbientLightingIntensity, or any other Parameter has no Effect At least not noticable on the Water of the Rivers. Its like the Textures are a little glowing. Posted July 1, Bonchie I will take a peek at this.Please use english language. Posted June 30, Share this post Link to post Share on other sites. Archived This topic is now archived and is closed to further replies.Īdjust enb series to be dark at night yet retain bright lights? Recommended Posts. We reset this goal every new year for the following year's goal. This donation keeps our doors open and providing you service 24 x 7 x Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. Donate to our annual general fundraising goal. Specifically designed for a 24 hour cycle. It's the only ENB series I've ever been happy with.
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Hang on and I'll grab the link from the REX forums. It can take a bit of tweaking to find the right balance at night so the outside is dark enough but the inside of the VC isn't too dark. It would be awesome if ENB could control both the external lighting and the internal VC lighting seperately, but its one setting for all. Unfortunately not, what ever you do with ENB, whether its brighten the outside or make the outside darker is going to also be displayed in the VC. I know there are posts on this and I looked around a lot Is FSX capable of being darkened by enb series at night yet having a bright VC using the NGX bright taxi lights and overall night lighting environment? I tried the new xplane 10 for a bit and the night lighting environment is what I'm aiming for.
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